How do i retrieve my TextMeshPro game objects assigned to a slot?
I am trying to create a game where the equation is shuffled and the player will have to arrange it to determine how much damage he will be able to deal. So I have those TMPro objects as draggable and have been wondering how do I get their value according to the slots and solve them with the use of a script and an empty game object hosting it.
Comment
Your answer
