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Question by
olddu_9527 · May 20 at 01:45 PM ·
shaders
GLSL link error: Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS (256)
Shader Universal Render Pipeline/Lit -------- GLSL link error: Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS (256)
stack_trace: UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal(RenderPipelineAsset, IntPtr, List`1)
Device: Android: nexus 5X
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