Create a mesh from a PNG sprite
Hi all,
I found out that this question was already asked in the past but I did not find an answer yet, maybe things have evolved?
I have a png sprite that I use as a gameobject. It is using a Mesh Filter and a Mesh collider as a component. However I did not yet manage to get (through C# code) a mesh of that specific visible sprite from the png.
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This is my png, what I am trying to do is get a mesh that has the same shape. I'm in 3D so I cannot use PolygonCollider2D as it cannot be rotated..
Thanks
 
                 
                png-sprite.png 
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