Question by
kometeleven · Mar 22, 2021 at 05:20 AM ·
assetbundleloadingexternal assets
It is possible to load an addressable asset bundle like a regular asset bundle?
I'm making a Unity app that works with the files of another Unity game. It needs to load an addressable bundle from the game.
Can it be done via regular asset bundles? If not, what is the best way to attempt this?
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