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Question by
nielsabrahamse · May 18 at 02:26 PM ·
shaderpositionshadersnodes
How to get the geometry position of an object and not the pivot position in Shader Graph?
In the attachments you'll find the problem :). The cubes has the same pivot point. I don't want to chance the pivot point..
screenshot-2022-05-18-at-154951.jpg
(140.1 kB)
screenshot-2022-05-18-at-154927.jpg
(79.1 kB)
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