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Question by simpson45711 · Nov 30, 2014 at 03:17 PM · guieditortexture

Why are all my GUITexture elements semi-transparent?

I just downloaded a sample project from the asset store and everytime I drop a new guitexture element in any scene(eve in a new one) it appears semi-transparent for some reason.

Is there some sort of global setting in unity editor which controls this? How do I turn it off. I've been searching for ages, but couldn't find anything.

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