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Question by
calebw2370 · Feb 21, 2020 at 03:29 PM ·
androidandroid buildshadowsshadowshadow bug
Shadow Quality not changing on android build.
In my project I have a Dropdown with a script that changes the shadow quality. When I am in the unity editor I can see an obvious difference in shadow quality, but when I build it to android I cannot tell the difference at all. I am using QualitySettings.shadowResolution = ShadowResolution.High(or Low). It works fine in the editor but refuses to work on android. Is this a problem with me, Unity, or Android?
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