This question was
closed Sep 20, 2018 at 10:41 PM by
Beta4 for the following reason:
Other
Question by
Beta4 · Sep 20, 2018 at 09:53 PM ·
gameobjectrigidbody2ddynamickinematicfindwithtag
How can you change a Ridgidbody2D from Kinematic to Dynamic at runtime with GameObject.FindWithTag("myObject") ?
So how would I do something like that, change a Ridgidbody2D from Kinematic to Dynamic at runtime?
GameObject.FindWithTag("myObject")
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