NavMeshAgent Issue
Hi! I'm working on a game but am having trouble with the enemies. The enemy object is supposed to chase the player until it collides with the player. However when the player stops moving, the enemies stop just short of the player, staying at a distance and touching the player object. I believe the problem could be a misalignment with the NavMeshAgent but I can't figure out how to align it properly. Any help is greatly appreciated. Here's a picture of the object and the misalignment:
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