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This question was closed Dec 10, 2015 at 07:27 PM by OkeanTR for the following reason:

The question is answered, right answer was accepted

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Question by OkeanTR · Dec 10, 2015 at 05:22 PM · loop

FindObjectsOfType not find all objects and code not do anything.

Why this code not work ? When i look Inspector it took only Five Objects and that objects not deactive himself. I added my Yoket script to all my objects and activate IEnumerator from another script...

  private Yoket[] platformList;
         public IEnumerator RestartGameCo()
         {
             platformList = FindObjectsOfType<Yoket> ();
     
             for(int i = 0; i < platformList.Length; i++)
             {
                 platformList[i].gameObject.SetActive (false);
             }
         }





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avatar image Jessespike · Dec 10, 2015 at 06:53 PM 1
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You're not getting any errors? IEnumerator needs a return type, but the function doesn't have any. Does this function even need to be a coroutine? what happens if you use a void function ins$$anonymous$$d?

avatar image OkeanTR Jessespike · Dec 10, 2015 at 07:07 PM 0
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I try to did your answer and changed couple things. Now work perfect Thanks.

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