- Home /
Changing material on one prefab changes all of them (I am a newbie)
Hi, I purchased a model (a horse with a jockey on it) from the store. I bring a few prefab models to my scene. And when I try to make them look different by applying different albedo on horse's body or the jockey's clothing, all the models in the scene are updated. How can I make them different? Thanks in advance. Koray
Have you tried unpacking the prefabs in the hierarchy then changing the materials individually?
Answer by korayozbay · May 15 at 08:35 AM
Dear Caeser_21, Thank you for your comment. Here is what happens; When I bring the first horse prefab to the scene it comes brown in color. I do prefab\unpack completely and then apply the white albedo on it. After that I bring another prefab to the scene, but this time it comes to the scene in white color. (so now I have 2 white horses in the scene). I do prefab\unpack completely to the second horse and apply brown color. Now both horses become brown. Please excuse me if this sounds stupid, but as I said I am new to all of this. Again, thanks for the support. Koray.
Your answer
Follow this Question
Related Questions
Multiple Materials on Particle System? 1 Answer
Is there a way i can Z order my Material's textures? 1 Answer
Exporting fbx from 3ds max and loading into unity with materials 1 Answer
How to change object's material while preserving material's color? 0 Answers
Update 5.3.1f1 all materials using [UI/Unlit/Transparent] now invisible? 2 Answers