Is it enough unity tilemap system, to do strategy game
Hey, I found pretty 2d hex assets, an i want to do simple strategy/managment game. But i haven't been work before with unity tilemap system via scripts. So question is, can i do road, movement objects between hexes by road, replace hexes systems, by using unity grid and tilemap? Or i need to do my own grid/tiles system? If I can do it with unity tilemaps, i will be pleasure for some tutorial links about this. (I read Unity docs, but i want to see some examples for coding with tilemaps)
Sorry if my English isn't so good, i am from Ukraine and I am still leraning it)
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