Shader Graph Blend Node Issue,Shader Blend Node Trailing Issue
I recently tried to make a basic CRT TV looking shader with shader graph. Basically just want to overlay a cathode texture onto an animated screen. However, any movement on the screen has a weird trailing effect. Any ideas why? Its an extremely simple shader graph.
Video demonstrating the effect: https://youtu.be/BO_w6fGw4_g

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