Lightsettings in Editor and build
Hi,
for studies we are creating a game in collaboration, using git.
In one level there needs to be everything darken except in the spotlight. This works fine if: - i start the scene by itself - i start the scene using the ingame-menu (like in real)
But it does not work if - i build and run => than everything seems to reflect the skybox again. I set Lightsource to color:black in all scenes.
I will give every info you need, please ask and help, deadline is thursday^^
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Answer by Abgehter · Jan 27, 2018 at 01:10 PM
Solved, just changed the enivornmental reflectionmode to custom without setting a custom cubemap...
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