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Question by Abgehter · Jan 27, 2018 at 12:42 PM · lightingskybox

Lightsettings in Editor and build

Hi,

for studies we are creating a game in collaboration, using git.
In one level there needs to be everything darken except in the spotlight. This works fine if: - i start the scene by itself - i start the scene using the ingame-menu (like in real)

But it does not work if - i build and run => than everything seems to reflect the skybox again. I set Lightsource to color:black in all scenes.

I will give every info you need, please ask and help, deadline is thursday^^

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Answer by Abgehter · Jan 27, 2018 at 01:10 PM

Solved, just changed the enivornmental reflectionmode to custom without setting a custom cubemap...

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