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Question by asfasdfasdf · Dec 10, 2012 at 09:31 PM · animationblendermotioncapture

How to use motion capture

I have used "Brekal Kenect" to record some MoCap now i have a few BVH files, i then whent to blender and make a person, I added armatures, now how do i add the mocap to this person then put this person into Unity 3D ?

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Answer by jsvcycling · Dec 13, 2012 at 09:46 PM

A quick Google search garnered a few good results (especially the first 4).

https://www.google.com/search?q=blender bvh tutorial

As far as exporting to Unity, just export everything (except the cameras and lights) from Blender to Autodesk FBX (you might have to enable a plugin of it's not in your export menu). Then import it into your Unity project.

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Answer by DaveA · Dec 13, 2012 at 09:13 PM

Try this: http://forum.unity3d.com/threads/11948-Bvh-Mocap-gt-Unity-A-quick-video-tutorial

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