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How do i fix this
So i dont have very much experience with lighting in unity.
I have a medium-sized room. There are 2 lights:
one is blue-ish and the other one is red
When i open the flashlight the other 2 dissapear and sometimes reappear on the corner of my screen where a small part of a wall is visible.
How do i fix this because it kills the entire game atmosphere
I have a reflection probe in the room. tried changing baked to realtime or realtime to baked and still the same problem H e l p
Answer by HashVolt · Feb 24, 2020 at 09:40 PM
I will answer my own question lol
I messed up the quality levels.
I was on High quality and the pixel light count was set to 2
So lesson: always set it 3 or better for non-crappy lighting @Pangamini thanks for reminding me that pixel light count exists
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