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Question by Hellstellar77 · May 19, 2020 at 03:19 PM · multiplayerbeginnermultiplayer-networking

Do I need to learn about multiplayer concepts before creating a game

I'm new to unity. I wish to create a multiplayer game but don't know anything about creating multiplayer games in unity. Although I have knowledge about web development. So I have started creating the game like, the model and player controller. Do I need to do some initial setup for multiplayer or learn concepts that will help me or I could leave that for later and create the basic built of the game.

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Answer by Quatum1000 · May 19, 2020 at 04:21 PM

It depends on what your game style is. Realtime or None-realtime. (eg. Card game or Racing Game) The easiest way is to search for a YouTube tutorial like:

https://www.google.com/search?q=multiplayergame+tutorial+in+unity&ie=utf-8&oe=utf-8

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avatar image Hellstellar77 · May 19, 2020 at 05:00 PM 0
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it is a real time top down shooter. I know I could do that but the thing is I'am into creating the game now if I stop that and learn some networking etc. that will break my flow so I just wanted to know is it ok to implement multiplayer after the game is built

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Answer by GetLitGames · May 19, 2020 at 06:38 PM

It certainly is better to know it up front, and know which networking library you will use because they are all different. But it's fine to build out the game single player first, because if you build a multiplayer game while going along it not only slows you down a lot but any changes you make later would need to be redone. So in most ways, it's better to finalize the gameplay first, even if you knew how the multiplayer code would be done.

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