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Question by
songqiao_unity · May 06 at 10:12 AM ·
vroculusperformance optimization
Random: "[XR] Failed to WaitToBeginFrame on input tick dynamic" on Quest2 and Game froze
Occasionally our game will encounter the error above and at the same time the game will froze on graphic. is this a cause from loading too much graphic resources at one time? is there any possible solutions for it? it seems only happens on quest which bring us to thinking that is is performance related. any guidance regarding it will be appreciated
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