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Question by Pervenc · May 01, 2018 at 04:56 PM · 2dinstantiate2d-platformerplatformgeneration

Platforms are been generated more and more to the left or right

So, my platform generator is generating plataforms more and more to the left or right every time a plataform is generated (after a while platforms wont generate on my screen), and i only want to generate platforms on my screen width (6 units) (I will make the platform genator create platforms as the player progress, but for now i need to solve this)


The code:


using System.Collections; using System.Collections.Generic; using UnityEngine;

public class PlatformGen : MonoBehaviour {

 public GameObject PlatformPrefab;


 public int numberOfPlatforms = 50;
 public float levelWidth = 1f;
   
 public float minY = 0.5f;
 public float maxY = 2f;
 

 void Start () {

     Vector3 spawnPosition = new Vector3();
   

     for (int i = 0; i < numberOfPlatforms; i++)
     {
       

         spawnPosition.y += Random.Range(minY, maxY);
         spawnPosition.x += Random.Range(-levelWidth, levelWidth);
         Instantiate(PlatformPrefab, spawnPosition, Quaternion.identity);

         spawnPosition.y += Random.Range(minY, maxY);
         spawnPosition.x += Random.Range(-levelWidth, levelWidth);
         Instantiate(PlatformPrefab, spawnPosition, Quaternion.identity);


     }
 }
 

}

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