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               Question by 
               ZeroLab · May 04 at 02:04 PM · 
                vrgameenable and disable scriptontrigger  
              
 
              Hi im pretty new to unity and im using normcore as my ntworking for my vr game and i want to make a script that enables and disables the vr player
someone gave me this but i dont know how to use it
using System.Collections; using System.Collections.Generic; using UnityEngine;
public class ScriptOnTrigger : MonoBehaviour {
    public MyScript _myScript;
    void OnTriggerEnter(Collision other)
    {
        if (other.gameObject.tag == "Player")
        {
            other.GetComponent<_myScript>().SetActive(true);
        }
    }
    void OnTriggerExit(Collision other)
    {
        if (other.gameObject.tag == "Player")
        {
            other.GetComponent<_myScript>().SetActive(false);
        }
    }
 
               }
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