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Question by unity_x_gg_taZCnJ-NQ · May 10, 2020 at 04:25 PM · referencing

I am having trouble making a reference.

Hi I am a starter but I have the basics of coding in Unity but I don't understand why I cant make a reference can some one help me, Please!

Here is the script: But I cant make a reference the weapon (glock)

 using UnityEngine;
 
 [System.Serializable]
 public class playerWeapon : MonoBehaviour
 {
     public string name = "Glock";
 
     public float damage = 10f;
     public float Range = 100f;
 
 } 

Thanks for your help

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Answer by sacredgeometry · May 10, 2020 at 05:40 PM

I am not entirely sure I get what you mean. Creating a reference works the same in Unity as it does in C# in general. You have a class and you create an instance and store it in a variable. That variable is a reference to that object in memory.

So for your playerWeapon class you would use the default constructor like:

var glock = new playerWeapon();

and then you would reference the glock variable when you wanted to access or set its members i.e. glock.damage = 32.0f;;


A few things. C# classes should be pascal case so should most class members. Go and have a look at the c# style guide or just pay attention to how the .NET framework is written.

https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/inside-a-program/coding-conventions

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Answer by unity_x_gg_taZCnJ-NQ · May 15, 2020 at 10:10 PM

Oohhh now I get it, Thanks!

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avatar image icehex · May 16, 2020 at 05:28 AM 0
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@unity_x_gg_taZCnJ-NQ if sacredgeometry answered your question then please accept the answer

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