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Question by
CraterCreator · Sep 19, 2018 at 03:12 AM ·
2d spritesscalingphotoshop
Easiest way to import a simple 2d shape from photoshop and have it be a 1/1/1 scale in unity.
I'm a solo programmer working on a game so I'm making very simplistic art assets like triangles and squares in photoshop for my game but whenever I implement them they are way too big so far my only solution has been to increase the pixels per unit and even then its not perfect, is there a way to set my sprites to the exact same size as the basic unity ones?
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Answer by dan_wipf · Sep 19, 2018 at 05:18 AM
hm maybe this information is usefull for you: 1 unity unit or a vector3(1,1,1) is 1 meter / 1m3
so 1 meter is in photoshop: 377.9527559055 pixels