- Home /
 
               Question by 
               nathancvogt · Oct 30, 2018 at 07:15 AM · 
                unity 5meshnavmeshbeginnernavmeshagent  
              
 
              Enabling and Disabling Nav Mesh Agent?
Hello, I am extremely new to unity. I am writing a very simple script for my character to control his movement. I want to implement a section that enables the character's nav mesh agent component when it is touching the ground (tagged with "Ground"), then disables it when the character is not touching the ground, therefore I can add a jumping feature and falling physics. I do not know how to reference the nav mesh agent of the character to enable/disable it.
Edit: my character is a cylinder at the moment.

 
                 
                angthing.png 
                (26.3 kB) 
               
 
              
               Comment
              
 
               
              Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                