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Is stereoscopic mapping in a VR-World possible with unity engine?
I designed a virtual museum with 3Ds max. There stereoscopic pictures are shown. On the following link you can see my concept:
https://roundme.com/tour/257446/view/807653/
I think it's possible that you can import scenes from 3D's Max into unity engine and then interactively commit the virtual world with VR glasses. The problem is the stereoscopic images.
My question: Can the unity engine in VR mode separate the images for the right and left eyes for stereoscopic viewing? If yes, how do I do that with the photos. Is there a function or a script to enable a stereoscopic view?
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