- Home /
Velocity Question
Hello Everyone,
So I'm using velocity to move a 2D game object. I have turned off the gravity in the world and set the gravity scale to 0 on the game objects to be certain. I'm using the following to move the game objects
_rigidbody2D.velocity = direction * speed;
When I have a positive direction of 1,0 it works fine but if I have a direction of -1,0 the game object crawls. I'm guessing I'm doing something wrong or not understanding something about how velocity works.
Comment
Your answer

Follow this Question
Related Questions
Constraining maximum movement speed on a rigidbody on certain axes. 1 Answer
How do I increase forward velocity of a 2D ball when it bounces? 1 Answer
Why use AddForce rather than modify velocity? 4 Answers
Character accelerates while running towards walls. "Sonic effect" 1 Answer
arrows in unity 3d? 0 Answers