Question by
ghoststeam217 · Apr 29 at 07:26 PM ·
c#timeplayback
How can I programmatically "step" through a scene playthrough for identical playback? (pixel perfect frame replay)
My objective is to take camera snapshots during editor playmode every 150 frames. This is so that I can validate a test scene by comparing screenshots every test run to ensure they are identical. How can I ensure every 150th frame will look exactly the same?
I understand the physics / time / graphics updates all run on separate timings. Is there a way I can force the engine to sync all these timings to make sure every frame is identical during repeated playbacks?
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