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Question by
Havax · Mar 21, 2018 at 01:16 AM ·
bugaudiosourceaudiolistenerfootsteps
Footsteps making other sounds louder
I'm using Unity's Standard First Person Controller. Basically my character is on a road, and there is a police siren in the distance. However, whenever the player walks, and the footstep sound is played, the siren gets louder, like there's no distance. Once the footstep ends, the siren get quieter again (like it's suppose to). It sounds very choppy and i'm not sure what's causing this.
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