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Question by
SoulslayerEldin · Mar 15, 2015 at 11:50 PM ·
physicsrigidbodypun
How to affect opponent's rigidbody properties using photon networking ?
Guys I am really new to networking. I am trying to create a ball game where one ball pushes the other ball. Each ball controlled by a player. But when I connect via multiplayer I cannot add force to the opponent's ball. How can I achieve that ? Any leads ...
Thanks in advance
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