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Animation doesn't play on object with LOD Group
Hi I have a human that has animations but when I use a LOD Group and it switches to the LOD 1 (which is a lower poly human with an identical rig), then it stops animating. I have the animator component on a parent object, with both the LOD0 and LOD1 models children of it. Anyone know how to fix this? Both models animate just fine if I use them without the LOD Group. Thanks! :)
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