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Question by
cominuet · Feb 12, 2016 at 01:51 PM ·
inspectorphysicmaterialbounciness
How PhysicsMaterial2D can be operated while the game is running?
I'm trying to change the value of bounciness while the game is running. I can change the value in Inspector, but the change isn't updated. And the value is adapted next time the game runs.
is there a good way to solve this problem?
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