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Question by
kakyounity · Apr 26 at 02:52 AM ·
profiler
Extending the Profiler to show any in-game variable's value along the timeline?
I'd love to monitor several custom in-game variables in the same panel. Having the Editor Scripting in mind, I checked the possibility of extending the Unity Profiler. But it seems that the doc only talks about showing the performance data, would it be possible to show the running changes of ANY in-game numbers on the profiler panel?
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