Question by
Lazy_Sloth · Jan 27, 2020 at 05:15 PM ·
meshrenderingmaterialsmeshrenderer
How to use multiple materials in Mesh Renderers? (Read for more details!)
Hello! Try to imagine this little project:
Have an object with a mesh renderer. This object has a grid script as well. The goal is to rendering a chess board like surface (2D) with a many different color. We need to use only one object to reach it. Every color is a different material.
How can I do it? My problem is that the last "tile" in the board overwrite all of the other colors. Don't know why, but I'm sure that I can use one object with a many different materials and can render all of 'em in the same time. I hope you understand everything. May I need to use a lot of element or something like this, i have know idea.... Please try to help or start a discourse.
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