Photon Pun 2 OnRoomListCallback not working when exit application.
Hi,
Let me try to write the problem cleanly:
1) I am making an online racing game (My first online game).
2) I set up the server connection, log in to the Lobby and can create a room.
3) When a room is created, I get the List information from the OnRoomListUpdate method and list it on the screen.
4) I got a build on the phone to try and at the same time I ran the game in the editor. When I created a room on the phone, the room was listed in the editor.
5) Problem: When I destroy the game on the phone, the OnRoomListUpdate method is not called in the editor. So the room is still visible in the editor (in the tutorials I watched on the internet, they are trying on the PC, and when one of the windows is closed there, the room falls off the list).
I searched a lot but couldn't find a solution. I need help plase.
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