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Question by wolfpack4417 · Jul 09, 2015 at 01:32 PM · crashcrash logexecutableoutputcrashreport

My build crashes when I try to load a certain level, but works fine in the editor

Hey I have a build that just started crashing when I try to load the 3rd scene in my game, but it wasn't doing it yesterday. I made a lot of small changes like adding artwork to some of my UI and other small stuff. I'm not sure why it's crashing, and I don't know how to read the crash logs. I have attached them here if someone else knows how or wants to teach me how. I will be working on trying to find the cause in the meantime.

EDIT: I found out it only crashes when the player chooses one of my characters (my archer), when I choose the wizard everything works fine. As far as I know I haven't made a character specific change from the time that it worked until now.

Thanks, wolfpack4417

crash logs

2015-07-08-164734.zip (41.4 kB)
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Answer by WILEz1975 · Mar 14, 2016 at 01:24 PM

Have you solved? I'have same problem.

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Answer by wolfpack4417 · Mar 14, 2016 at 01:52 PM

I had made a character specific change to the archer. It was bad coding practice but I didn't use inheritance for my characters and made change to something for all characters but forgot to make it in the archer. It is probably just an inconsistency in your code. Sorry I can't help you more, it was a while ago and I don't remember the specific change.

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