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Car animation workflow
Hello everyone! So I need a little advice about workflow animation. I use Unity only to visualize my animation project. I do not make a game, so I want to find the best way to work with animation. For example, I need to make a fairly simple scene in which the car travels on the road. I can animate it in a third-party 3d application and import the animation into Unity, but I realized that this can be done in the engine itself (like a cutscene maybe?)
Where do I need to start? Maybe some tutorials or courses? Many of tuts on Youtube is about how to make driveable car by player, but i dont need this. Any Ideas?
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