Question by
Kiour_gr · Jun 25, 2020 at 01:03 PM ·
c#editor-scriptingproject
Create a unity project that creates another unity game?
I have been asked to design a system that will allow for the creation of digital interactive books with unity. I can create the system using the unity custom editor adding prefab and templates with rules. The best option I can think of is to create the custom editor and save that project "DesingABook". Then for each book we want to create a book we create a copy of the "DesingABook" rename it to book1, book 2 etc. OR Create a package of the complete "DesignABook" and just import it with each new book project.
Is there some magical what for a unity project to spit out another complete unity project? Which then I could open in unity and compile it?
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