Question by
alexandrumarcel · Apr 15 at 08:46 AM ·
gameobject
Created GameObject child gets the same attributes as parent.
Recently there's something which looks brand new in unity and at the same time annoying. Each time I create or add a new child to a gameObject it gets the same shape as their parent by default.
As seen here, the ground shape is a plane and the obstacle's shape is a cube. When I place the cube on the same hierarchy as the plane, the cube gets shaped into a plane itself, but keeping the same attributes as a newly placed object.
Is there a way to remove this?
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