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Question by
TheBlueDragon · Dec 13, 2019 at 05:20 AM ·
editorprefabmonobehaviourpreviewthumbnails
Custom Thumbnails for Prefabs
Hello!
I'm trying to figure out any possible way to change icon/thumbnail/preview of my prefab assets in project window, that are containing my scripts. In this case: my prefab has monobehaviour that contains sprite which I would like to display as 2D prefab thumbnail, to make prefabs easy to distinct. This should visually be similar to way how unity previews saved prefabs containing scripts like sprite or mesh renderer, instead of default blue box icon.
I was able to achieve this easily with ScriptableObject (via custom RenderStaticPreview in inspector), but it seems harder with prefabs.
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