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               Question by 
               Boolable · Apr 12 at 04:17 PM · 
                networkinglobby  
              
 
              Unity Relay UTP and NGO. Why use two separate allocations?
I'm working on a project using Lobby and Relay (beta versions). I create my first relay once entered lobby to send direct messages via UTP (like chat). I figured out that in order to start my game once players are ready in the lobby, I have to create a new dedicated allocation for NGO. Am I right? Can someone explain why? Why can't we use same allocation for UTP + NGO?
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