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Question by Altissimus · May 27, 2019 at 10:20 PM · transform.rotation

Set transform.rotation as 0,0,0

Hi,

Say you create a cylinder. It turns up orientated vertically.

Is it possible to orientate it horizontally then, having done so, make THAT position the default rotation of 0,0,0,?

Thanks, A

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Answer by highpockets · May 27, 2019 at 10:35 PM

You cannot change the Quaternion Identity of the object, what you can do is set it to what you need and then put a parent on it with a zeroed out rotation and then just rotate that. But ensure that the parent is in the same position or your child will rotate around it.

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