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               Question by 
               MrSplosion · Dec 17, 2010 at 12:04 AM · 
                textureparticles  
              
 
              How can I emit particles with different textures on them?
In the particle renderer settings there is one material option, but I want my emitter to emit a couple diffent textures. How do I do this?
Thanks.
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              Answer by Justin Warner · Dec 17, 2010 at 02:26 AM
Change the 1 to a 2. It's an array... Particle Renderer > Materials > Size 2... Now you have 2...
Haha, it is misleading, I didnt get it until I changed the size of it myself. =) All arrays have the size. =)
Looks like Unity 5.5 ParticleSystem accepts just one material. Or am I missing something?
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                