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How to use explicit navigation without arrow keys?
I am working on a project that employs the use of inputs from an external arduino and uses explicit navigation. Basically, a menu that you navigate around using buttons connected to an arduino. Unfortunately, the specific arduino I am using cannot input keystrokes. I am able to get input from the arduino into Unity with use of the Serial port, but I am having trouble figuring out how to connect it to explicit navigation. The two ways I could see this working are by changing what triggers explicit navigation (rather than key presses some sort of function) or by turning the serial port data into keystrokes in unity. I have been searching for more information on explicit navigation but have not found anything that has helped me. If anyone has ideas please let me know.
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