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Question by GW2 · Nov 22, 2011 at 10:08 PM · rotationmeshrotatemodelaxis

different axis for different objects?

I've imported a model I made in blender into unity but the axis are all messed up. For some parts Y is up and for others Y or forward. This is causing havoc with my scripting, I was two pieces of the model to rotate together but the axis are different for both. Any help would be greatly appreciated. Thanks.

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Answer by paskuniak · Dec 03, 2014 at 09:11 AM

Try adding each of them to a parent object with the correct rotation and rotate the parents.

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