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Question by Gayala3 · Dec 16, 2019 at 08:09 PM · animation3dnavmeshnavmeshagentattack

I have an 3d Enemy and has basic movement AI but how would I have the enemy stop and attack the player

So I have a enemy it is a NavMeshAgent and right know when I hit play it walks to the player and then stops I would like it to attack the player I was thinking like if stopping distance reached then attack lol plz help

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avatar image hexagonius · Dec 16, 2019 at 08:29 PM 0
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Sounds good to me, did you try it?

avatar image Gayala3 hexagonius · Dec 16, 2019 at 08:34 PM 0
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Well yes actually another problem I have come across is once the movement stops it does not continue if the player leaves if that makes sense

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