Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by VigorousApathy · Aug 23, 2013 at 05:22 PM · javascriptrepeating

Repeat Bonus Sprite - UnityScript

INTRO:

I'm using UnityScript and I'm still learning as I go. I am working on a match-3 game and it runs great. My issue is calling up sprites for bonuses. Right now I'm calling each sprite individually when a certain condition is met; however, this is very repetitive since I have to write code for each bonus individually.

CODE EXPLANATION:

I have a few lines of code that checks if the bonus condition is met (with some other conditions to double check that a bonus does not count twice).

  1. It checks if the sprite has been used

  2. If not, it will use the appropriate sprite in numerical succession

  3. Each sprite/variable is named in succession, such as chain02Sprite, chain03sprite...and so on.

CODE:

 function ScoreChain()
 {    
 
     if(bonusCheck == false && chainTrigger == true && gameManagerScript.chainMultiplier == 2 && gameManagerScript.chain02Sprite == false)
     {
         bonusCheck = true;
         gameManagerScript.chain02Sprite = true;
         sprite.SetSprite("sprites_+2");
         BonusAnimation();
     }

     if(bonusCheck == false && chainTrigger == true && gameManagerScript.chainMultiplier == 3 && gameManagerScript.chain03Sprite == false)
     {
         bonusCheck = true;
         gameManagerScript.chain03Sprite = true;
         sprite.SetSprite("sprites_+3");
         BonusAnimation();
     }

 }

IMAGE:

alt text

QUESTION:

What would be the best way to set this up for 100 bonuses, instead of writing out each bonus check 100 times.

Thanks so much!

2013-08-23_1308.png (85.9 kB)
Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image VigorousApathy · Aug 25, 2013 at 07:42 PM 0
Share

Biting the bullet on this one and I'm just going to plow through the code the hard way.

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

15 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

The name 'Joystick' does not denote a valid type ('not found') 2 Answers

Migrating data from C# to UnityScript 2 Answers

Where can I start to learn more about coding? 2 Answers

Can someone help me fix my Javascript for Flickering Light? 6 Answers

Material doesn't have a color property '_Color' 4 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges