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Question by Prometheus73 · May 28, 2018 at 11:02 PM · movementplayer movementcharacter controllerthird-personthird person controller

Moving a character with WASD but always face the mouse?

Essentially what I want is for the character to face the mouse at all times and move via WASD (relative to the camera). If the movement contradicts the characters facing direction I want the character to move backwards. I am having difficulty getting this to work.

As far as I can tell the default animations and animation controller for the Ethan model in the third person character standard asset only has a backwards walk which looks really odd and moves very slowly.

I have tried rotating the character independently but that causes issues. I am not very adept at working with animations etc which is why I am having trouble understanding what needs to be done. I am also having trouble finding animations for what I am trying to do and adding them.

Does anyone have any experience implementing controls like this? I would be really appreciative to anyone that can help me figure this out.

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