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Question by Baltazard · May 06, 2016 at 04:00 PM · animationanimatorthird-personaiminginverse kinematic

How to make arms aim at target

Hi,

I'm trying to animate a third person character and I want him to aim exactly at the camera target, so I know there are 2 solutions, IK , or multiple animations aiming at different directions + a blend tree.

I would like to do the IK method but there is a lack of tutorials/informations about it.

How would you do something like that with IK ?

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avatar image incorrect · May 07, 2016 at 01:16 AM 0
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Have you seen Inverse $$anonymous$$inematics page of the $$anonymous$$anual?

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