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Question by
akash794719 · Mar 31 at 01:20 PM ·
programmingtexture2d2d sprites
How to automatically smoothen out the exposed corner of a 2D sprite/block.
I am very new to Unity/programming and I've been splitting my head over this for the past four days.
I basically wanted to use something like Terraria, in which when you mine a dirt block, the exposed corner of that block automatically changes and becomes smooth.
I can't use tilemap as I want the Rigidbody2D component on every sprite. Any help would be appreciated, thank you.
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