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Question by HexStudio · Jul 18, 2020 at 02:59 AM · 3daxiscartouch controlstouchscreen

3d car left and right touch input

Hey, i'm developping a 3d car game and untill now, i used computer input to move it. But i want to make the left and right touch. I've made two invisible buttons that take the left and right half of tje screen. And i want them to control the steering of the car. I have an input manager where i defined a public float steer variable and i made it equal to :

steer = Input.GetAxis('Horizontal')

How do i make the touch buttons control the steering ?

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Answer by Zoedingl · Jul 21, 2020 at 03:23 PM

Hello. Instead of using Input.GetAxis(), You can create a input manager, which will check if the butons are clicked, or not.

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Answer by HexStudio · Aug 01, 2020 at 09:27 PM

Yes, that's what i want to do, but i don't know how to.

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avatar image Zoedingl · Aug 02, 2020 at 04:32 PM 0
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Hello,The idea is, that you write a script, which will update it`s fields when any of the buttons is pressed. These fields will be used as Input.GetAxis(). there are just some if statements needed. if both buttons are pressed or both aren`t pressed then the axis is 0.

if only one is pressed, tha value is changing according to which button is pressed.


Note: these events can be accessed through the Button element under the GameObject. You just need a reference to it and you should do something like this: leftButton.onClick.addListener(); //And pass the listener in the method. Do this for each of the buttons. I hope, that this helped. :D

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