IK bugs while aiming
Hello everyone!
Working on my WWII fps and I am encountering TWO weird bugs using the IK system (Unity 2020.3.32f1 LTS)
Adding a video to show both bugs (20s clip) : The video
Bug number 1 : Left hand jittering for no apparent reason when looking around.
Bug number 2 : IK glitching after firing a shot. To do the recoil I am simply changing my right hand IK target, changing the rotation a bit on the X axis to make an up / down movement as well as moving it back a bit to simulate the force. At the end of the animation clip I am setting everything back to what it was before it started. I am NOT touching the left hand whatsoever.
Picture of the hierarchy / how my infantry is organised as well as my animator are here as well : (Well actually Unity keeps telling me that there is an error while parsing so I can't even upload pictures ... nice).
Here is the picture of the hierarchy : https://imgur.com/a/yBLxZj8
Here is the picture of the animator : https://imgur.com/a/F2JlxZg
And finally a pic of my rig : https://imgur.com/a/yNApuJy
Your answer
![](https://koobas.hobune.stream/wayback/20220613054816im_/https://answers.unity.com/themes/thub/images/avi.jpg)